Wednesday, 13 June 2007

Day 6 - Enter the Jon

Today we had a visit from some of our lecturers from Farnham, was good to get some feed back on how were doing (.. islands too big :) ) and as well as getting a fresh perspective on things.

This morning we had another another impromptu design meeting. As things tend to change so quickly i thought it was time to get a definitive list down on what we definitely are and are not doing so as to avoid confusion. Initially it was going to start out as a formal design document but we needed something a bit more quick and easy to alter so it got listified.

Most of our time today was spent on horoscope research and definition. Basically this involved researching various personalities behind star signs compatibility charts to define a kind of personality range matrix... thing. Lots of fun with arbitrary values ^_^.



Us ("Science") VS Horoscopes (Not Science) as you can see from our extensive research, starsigns make a pretty pattern... conveniently.

:D





Some trouble with floats meant that its been a fairly arduous task but Rowen finally managed to nail it. Hes also managed to solve the multi grid problem so today Cactus jack and Eva were able to run around large parts of the city and assign new targets dynamically.

It kinda cool and also served to give us sense of scale of the island (huge). Also were now proud to announce that Cactus Jack Juice Shack has started up in the grounds of the Lucid Dreams offices which should give the residents of the island something to drink other than booze.

Rich also succeeding in finally wrapping up all the character actions to camera transitions and button binds on the 360 controller. Might even host a .VMO of that because air swimming man is awsome, especially now he can shoot. Got some really nice lighting effects as the glowing arrows pull back as they shine on his face.

Over to Dave and Ross for ze art.

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