Friday, 27 July 2007
pwnt
Wow - ok so no real blog since mondays showing. Despite the uber stress it was a really good event and got loads of really good feedback which we've been mulling over for the last couple of days (hence the lack of bloggage). As we enter the final two weeks tensions have been high and tempers flared but we've emerged out the other side and discussed all the changes well need to make to ensure our game is as awesome as it can be. So gone is the walking and the mission structure has been streamlined back to 2. Weve also simplified the hud and message system for the user, and added a sort of unlockable structure to encourage (read con) the user into completing the tutorial.
Wednesday was particularly though, although we had a visit from a couple of guys from the burnout team who had some really good advice that came at just the right time. It was really reassuring to see guys who live and breath games discussing some of the things we've come to our own cnclusions about over the last few weeks so we must be on the right track :)
Today work pressed ahead on what we need to do. Ive gone nearly blind from looking at stats and had an awesome talk with Adrian about possible ideas / tactics for protoplay. My attempt to get Dave to dress up as a cherub complete with man nappy and wings continues. The great flying / walking / shooting debacle has also been solved and replaced with an all new dispute which started off as comment over lunch before swelling into an all out verbal war. Is Metroid Prime and FPS ... yes yes it is. You play it in first person and the primary mechanic is shooting. This was a really important debate for the following reasons:
1) It proved the internet lies and is rubbish and cannot be trusted for any real evidence - apparently Wolfenstein, Doom et al are in fact Action / Adventure games and not FPS's :S as is Goldeneye and pretty much any other title you can name.
2)Metroid prime is an FPS 4) Ross’s opinion is derived straight from Nintendo press junkets, Reggie Fils Amie and forums, displaying the eloquence and debating skill of thier target audience (Ooooh Zing!)
He is currently sobbing and crying into his Miyamoto Douvet cover
Oh yeah i remember how we got onto this. It was talk of MGS4 and how amazingly epic it looks - and MGS Online !
Link
Go Snake Go!
So yeah - things are back on track - Rowen and Ross have been slaving away fixing the gaps in code and island. And Rich and Dave are working well implementing the 2d assets into the game with swish transitions. We've set ourselves an internal deadline of the 3rd to get it all in and fixed so yeah - guts 'n' might!
Living the Dream
The Lucid Dream Team
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2 comments:
I would say Metroid is more of an action / adventure than FPS... is that controversial?
I think the term 'FPS' has evolved away from just meaning "What is your camera angle?" "Do you shoot stuff?". Would you call Deus Ex an FPS? Or System Shock? Surely they are more akin to RPGs?
I guess it is all semantics anyway...
As mark mentioned its all really about your definitions. This only really serves to enrage Ross :)
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